The Aelfyn, also known as the Sedayin, are one of the old races of the world, so old that there is some dispute whether they, the Ddraig or the Gwerin were the first of the ancient races. They wandered, grew, built realms, and saw them fall, long before the younger Wight races began to shape the world. Deeply attuned to the echoes of the world in all her shades, Sedayin are powerful healers and seers. 

The Dragons (also called Ddraig, p. th-raye-guh)  of Aereth have evolved sentience and intelligence. They serve as an ally to several of the bipedal species and races in the ongoing battle between the Arcane Light and the Shadowborn. Dragons have the ability to shapeshift to smaller forms of themselves, mimic the forms of past and present Morrighan, and establish psychic bonds with certain individuals. These individuals usually join the ranks of the Morrighan (Dragonriders), a military organization housed within the dragon colonies called sieges.

Bassilith
Created 22 Jan, 2020 2:51 PM
Played by Bongo
Bassilith
Created 28 Jan, 2020 7:25 PM
Played by Non-Player
Bassilith
Created 03 Jan, 2020 4:36 PM
Played by Non-Player
Bassilith
Created 07 Feb, 2020 5:38 PM
Played by Non-Player
Bassilith
Created 28 Jan, 2020 4:11 PM
Played by Stormwolfe

The Dwarrow, the children of the Stone, are a mysterious race, said to have been carved out of stone in a frosty winter's night and then been given life by a storm. Their beginnings in this world are a riddle for many. Crafters and traders, living in the High Peaks of the Mountain Home, they are not one of the Elder Races but came into the world after the great Shattering. Their Kingdom has become a place of trade all across the world, and the dwarves have played a role in the events of the world.

Tynar-Dazûr
Created 03 Jan, 2020 8:04 AM
Played by Valandhir

The Gwerin (p. gware-in; aka Dragonkin, Dragonborn) are the eldest of Aereth's indigenous bipedal species. Their true origins are lost to the mists of time although it is likely that they evolved from one of the bipedal species of dragons. The prevalent belief amongst the Gwerin is that the Tuatha Dé Danann - their pantheon of gods and goddesses led by the goddess Danu - opened the veil between the worlds and brought them forth to serve as the Guardians of Aereth.

The Gwerin are an elegant, powerful, and somewhat haughty race. The majority are Lightborn and they generally view those of their number that are Grayborn or Shadowborn with total disdain. The Gwerin are also natural warriors.

Bassilith
Created 03 Jul, 2019 3:52 PM
Played by Stormwolfe
Bassilith
Created 22 Jan, 2020 5:58 PM
Played by Stormwolfe
Bassilith
Created 31 Jan, 2020 6:12 PM
Played by Non-Player

Murians are Aereth’s indigenous human species. They evolved from a lemur-like primate on the southern continent of Lemuria. In modern times, Murians are virtually indistinguishable from Earth humans (Travelers). They can interbreed and produce viable offspring with most other biped species. There are, however, minute differences in the DNA that allow the offspring of Travelers and Murians to form connections to the Ley from birth. Despite this, not all Travelers or Murians will be magical.

Ethnicity: This varies from culture to culture and, like on Earth, ranges from white, bronze, black, and other variations.

Ketevan of Sask

6 Posts
Kingdom of Vales
Created 24 Jan, 2020 2:05 PM
Played by Way

Reynard

0 Posts
Kingdom of Vales
Created 23 Jan, 2020 4:41 PM
Played by Way

Vasil

0 Posts
Kingdom of Vales
Created 01 Feb, 2020 11:19 AM
Played by Way
Nordheim
Created 09 Sep, 2019 7:03 PM
Played by Stormwolfe
Unaffiliated
Created 03 Jan, 2020 8:51 AM
Played by Valandhir

The Thassa are a mysterious race of Murians (indigenous Aereth humans), native to the island of Hy-Brasil. The island is just as mysterious as its residents with few outsiders ever being allowed to set foot there. Magic runs strong in the Thassa, but many in the outside world are deeply suspicious of them.

Fiona Gale

0 Posts
Bassilith
Created 23 Jan, 2020 8:28 PM
Played by Stormwolfe

There are documented instances of mysterious disappearances from all over Earth. These reports are not just from Earth's modern times, but from throughout history as well. The most famous, of course, is the Bermuda Triangle, also called the Devil's Triangle, where people, boats, ships, and even airplanes are said to have disappeared without a trace.

Travelers are Earth humans that have been transported to Aereth via one of the damaged arcane portals. For them, there is no way home.

Bassilith
Created 04 Jul, 2019 12:09 PM
Played by Stormwolfe

Hannah Davis

10 Posts
Bassilith
Created 08 Jul, 2019 4:55 AM
Played by Sam

We always understood that the Mother exists, that she created the land and the forests, the wilds and the gentle rains. We also know that she created nightmares because she created us. ~ Wyr saying, originally attributed to the Black Hunter. ~

The Wyr are shapeshifters, having one human form and one animal form. Both forms are present since birth and are inherited from their parents. Meaning that no Wyr ever chooses his animal form. They are born with it and usually begin shapeshifting within days of their birth. To them, shapeshifting is as natural as breathing. Having an inborn link to nature, The Wyr are as at home in the wilds as they are among people. 

Wyr have an extremely strong instinct for survival, even severely wounded they fight to protect themselves and others, suicide is something utterly foreign to them, as is accepting one’s death for any reason. To the Wyr, Death is the Dark-Hunter, and they will compete with him to the last breath.

  • Accepted Animal Forms: Mammals and birds only.
  • Prohibited Forms: Reptiles, fish, amphibians, insects, spiders.
Caer Draenar
Created 03 Jan, 2020 9:08 AM
Played by Non-Player
Caer Draenar
Created 03 Jan, 2020 8:23 AM
Played by Valandhir

Inactive and abandoned characters.

Created 03 Jul, 2019 10:32 PM
Played by Sam