Rhagarth of Siege Perilous
Morrighan
Dragons
Bassilith
PLAYBY
Gwendoline Christie, Dragon Art
EYE COLOR
Green
HAIR COLOR
Blond
HEIGHT
15.4 ft.
LENGTH
37 ft.
WINGSPAN
61.42 ft.
DESCRIPTION

Dragon Form

Eye Color: Fiery, opalescent green

Rhagarth's primary scales are several shades of gold with iridescent flashes of copper and bronze. Her upper body from neck to tail has dark green "tiger" stripes. Her neck and tail frill are shaded from dark green at the top to pale green next to the body. The spines are dark gold. 

Her chest and stomach plates are pearlescent white with a pale gold and green iridescent sheen. Rhagarth's great golden-copper wings appear to be tarnished with a green patina.

Rhagarth's head sports a spiked frill and two backward sweeping horns. The spikes and the horns are a very dark, nearly black, green in color.

Human Form

Rhagarth chooses to use one of her former Morrighan as her human-form. Ghisaine Stormshadow was a tall, striking Gwerin woman, standing 6'3" with thick blond hair that she normally wore cut short.

AFFINITY
Lightborn
IDENTITY
  • Protective, defender of the weak
  • Highly intelligent
  • Adaptable
  • Loyal
  • Droll sense of humor
  • Somewhat arrogant (characteristic of most dragons)
LIVELIHOOD
Morrighan
BASIC SKILLS

Languages Spoken: Dragonspeech (mindspeech), Eldian (only in human form), Wyrspeech (mindspeech with the Wyr)

Reading and Writing: Rhagarth can read several biped languages and when in human form, she can write Eldian and some other Gwerin dialects.

MAGIC

Defenses

Armored Scales: A dragon's scales are almost as impenetrable as Kevlar. However, this does not make a dragon invincible. There are areas such as the joints between their legs and body that have very fine, soft scales. Another dragon's fire or the lightning-like pulses from a drakhmar will destroy the scales. They can be penetrated by another dragon's claws and the felldrake weapons. Dragons can also ruffle their scales and activate the chromatophores to color-flash which can serve to confuse enemies.

Exhaling Fire: Technically, a dragon exhales fire, it does not breathe fire. Exhaling fire is part of their magic. Please make allowances for the fact that this is a sword and sorcery roleplay.

  • Temperature: A dragon can adjust the temperature of their fire by controlling the mixture of gases released.
  • Short burst temperature: 1600º F - 1800º F (can reduce bone to ash).
  • Long-burst temperature: 2700º F (can melt stone).

Fangs and Teeth: A dragon’s fangs and teeth are large and numerous. Like sharks, if they lose one, another takes its place. In size, the teeth rival that of a megalodon or tyrannosaurus rex. Fangs are long and razor-sharp, designed for ripping and tearing while serrated teeth are designed for shearing meat from the bone. The dragon also has bone, and rock, crushing molars.

Tail: Their tails are long and most notably act as a rudder and balancing device when in flight. In fact, when in flight, the tail flattens out. It also has air sacs that can be inflated and deflated as needed to help maintain height and speed. Over and above that, the tails are also defensive weapons. Some come armed with armor and long sharp spikes, others are simply long and flexible and can be used as a whip. More than one enemy combatant has been beheaded by the whip-like tail of a dragons.

Talons: Dragons are equipped with long curving talons on their front feet and shorter, curved claws on their back feet. Both sets of claws are semi-retractable. Their front paws are quite dexterous, much like a parrot’s feet, allowing them to grip and hold prey. They can also use both sets of claws defensively.

Wings and Flight: Flight can be used offensively and defensively. When in flight, dragons are very hard to hurt or kill. They are more vulnerable when grounded. Even then, a dragon can flex its wings forward and backward generating a strong enough gust of air to knock a person to the ground. Usually, a dragon will not risk its wings and folds them tight to its body during ground combat.

Dragons can raise their wings and fan the scales to show brilliantly colored eyespots. This serves to fool some predators into believing they are, in fact, eyes and confuses them. They will also stretch their wings high and wide, then fan and shake them, making the dragon appear larger and more intimidating. This behavior is more common in juveniles, but never disappears entirely.

Limitations

Despite their magnificence, dragons have limitations. They are not invincible. Few diseases affect them, but they can be injured and even killed. Please use some common sense when creating a dragon character. Whether you include it in their bio or not, Admin will ask you to rewrite posts that go too far in making your character invincible.

Most of the below limitations apply to a dragon's natural abilities and magical ones.

Felldrakes: A felldrake is a massive mounted long-range crossbow that has only one purpose - to kill dragons or drakhmar. No one is sure who first designed this weapon. It was like a race of Murians or Travelers that feared dragons. Over the years, it has been adapted into many forms, including a lighter but just as lethal variation carried by groups of dragonslayers.

Stingers: Yes, many cultures have adapted the Morrighan's stingers (repeating crossbows) to be used against the dragons. Since they were designed to bring down very hard to kill Shadowborn, including drakhmar, they can be used quite effectively against dragons. They have reverse engineered their weapons from captured stingers. However, since stingers use the same gas that dragons manufacture naturally, it is hard to keep them operational.

Other Weapons: Standard weapons can be used against dragons if they are strong enough, magical enough, or the user is skilled enough. However, when going against someone only armed with regular weapons, the dragon has the advantage.

Merasha: A major weapon in the dragon-slaying arsenal is a narcotic made from the merasha plant. Dragons are highly susceptible to the hallucinogenic, magic inhibiting, and toxic effects of the drug made from the plant's oil. If so much as nicked by a crossbow dart or a blade that has been dipped in the oil, it will immobilize the dragon. For this reason, dragoneye hunters often use it since they need to keep the dragon alive while extracting its eyes.

Magic

Mindspeech/Dragonspeech: This is actual a natural ability, but most non-magical folks consider it arcane. When in their natural dragon form, dragons can communicate via a form of telepathy. Dragonspeech is a complex litany of images, emotions, and word-pictures that certain individuals, like the Morrighan, can hear and interpret.

Shapeshifting: Dragons can shapeshift into a human form. However, it has to be one they have imprinted (flightbonded) with at some point in time. A dragon that has never served with the Morrighan will not be able to shapeshift to a human form. Technically, this is mimicry not truly putting on the shape of a biped. Not all dragons take advantage of this ability. It does not manifest until they are old enough for imprinting (2,000 years of age). Most Empresses will never shapeshift although she may be imprinted. Her rex usually does to facilitate communications with foreigners. Dragons can also shift to a smaller form of themselves. This is their preferred method for gaining entry into enclosed areas that are too small to fit their normal bulk. They cannot shift smaller than that of a hatchling dragon. All of their abilities are equally reduced in size or effect.

Portals and Teleporting: The dragons can open portals, arcane structures that allow for the near instantaneous travel from one point on Aereth to another. They can also sense the opening of Dark Portals which they can close with their fire. A dragons cannot pinpoint a travel location via the portal. They need a Morrighan or other biped to read a map and transmit the coordinates to them. They can open a random portal for escaping an enemy. However, they can only return to a place they have been to previously.

RELATIONSHIPS

Wingbonded

  • Name: Breccan Windmaster
  • Date Imprinted: 1st Day of the 5th Moon, 1527 (Beltane)
  • Age: 513

Lifemate

  • Name: Kavoss
  • Status: Deceased (2006 CE); Kavoss was murdered by a dragonslayer for his eyes. He has changed in a drakhmar. However, it is uncertain if Rhagarth knows this.

 

HISTORY

1527 CE

  • Imprints Breccan Windmaster

2006 CE

  • Rhagarth's mate, Kavoss, was trapped and killed by a dragonslayer.

2007 CE

  • After several months, Rhagarth and Breccan managed to track the dragonslayer that murdered Kavoss to a village near the Storm Towers fortress. Respectful of Aquitaine's laws regarding magic and magical creatures, Rhagarth remained at Siege Amaranth while Breccan went after the 'slayer which he found and promptly engaged in battle and killed.
  • Breccan is arrested and tortured by the Seekers and Templars.
  • Rhagarth lays siege to Storm Towers and is prepared to literally melt the stones of the great fortress if Breccan is not released.
  • The commander of the Storm Towers fortress manages to release Breccan and hand him over to Rhagarth. She takes him to the healers at Siege Amaranth.

 

FREE FORM

Rhagarth is the only living First Daughter of the Jade Empress. A First Daughter are females from a dragon's first clutch. 

3rd Moon 22, 2020
11 Feb, 2020 6:04 PM
Rhagarth of Siege Perilous

Thread introduces Rhagarth, her relationship to her wingbond (Breccan Windmaster) and a short scene between her and Menrath, the Jade Empress.

Breccan Windmaster

Gwerin Bassilith

Fiona Gale

Thassa Bassilith

Griffin St. James

Traveler Bassilith

Kerowyn Wintersong

Gwerin Bassilith

Thorvald Stormurson

Murian Nordheim