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Wed Nov 15th, 2017 @ 11:13am

Renestrae tyr-Vashti

Name Renestrae tyr-Vashti

Position Bard (Cymeria)


Personal Information

Race Cymry
Racial Class Chimera
Gender Female
Date of Birth 25 March 3524
Marital Status Single
Title Colli (Miss)
Trade Bard
Other Titles Lady: As a member of the land’s ruling family, it is appropriate to use the title of Lady.
Aliases / Nicknames Ren (friends and family)

Little Blackbird or Raven-hair, by her mother.

Ychydig’dryw (Little Wren): Mikhael Stormdanovich uses this to refer to Ren as a play on the short form of her name and in reference to her tiny stature. Technically, it is ychydig dryw, however, Heniaith allows for creating a name or word by joining two with the an apostrophe.
Craft / Trade Currently, Renestrae’s occupation is that of a freelance bard. She sings or recounts tales in exchange for coin. She could be described as a journeyman in this field.

Home & Residence

Estate / Hold / Farm Stormholm Caer
Region / Province Harkania March
Country of Residence Cymeria
Town / Village Duskhallow Village
City Dinas Ulchedir (Harkania)
Residence / Lodging Stormholm Caer, Harkania March, Cymeria

Renestrae has apartments in the Ladies’ Wing of the House Stormdanovich keep.

Harkania March is the oldest settled region of what is now Cymeria. According to legend, it is where the Chimera landed at the end of their thousand years of exile in the wake of the fall of Atlantis. Harkania holds many hidden secrets and wonders waiting for the unwary to stumble upon them. There is a feeling of great age and wonder about the land of Harkania which is transmitted to all that dwell there and even visitors to the region sense something of its great age.

The region is mountainous and rugged. Dinas Ulchedir, the largest city in Cymeria, lies at the heart of the area called the Highlands. The Chimera and the Celts are a strong people, able to survive the harshness of their environment.

Stormholm Caer, the hereditary seat of the House of Stormdanovich, is located on a jagged promontory of the mountain known as Daranau Eira (Thunder Snow). Where it rests is probably an old volcanic dome that has worn away. Even now, there are numerous hot springs beneath the keep which provides it an abundant supply of hot water for cooking and bathing. Two waterfalls created by a massive underground river spring from beneath archways created when the keep was built. Both falls are simply called Thunder Falls as they are born of one massive river that splits before erupting from beneath the keep. They drop into the raging River Wye which eventually joins the calmer Gwyfal River and flows past Dinas Ulchedir, eventually becoming Lake Gwynedd.

The only access and egress from the keep itself is via a series of tunnels. The keep’s stable and barn complexes take advantage of the massive caverns. Stormholm Caer also uses the caverns for year round storage because of their steady and stable climate.

Stormholm Caer is considered virtually impregnable due to its physical and arcane protections. It is likely that it could only be taken from within. The keep literally watches over the valley below and beyond the foothills, one can faintly see Harkania's capital city, Dinas Ulchedir (Highland City). And on very clear days, the spires and towers of Stormholm Caer can be seen from the northern reaches of the city and appears to float above the land. This is actually an optical illusion, a trick of the light and the eye. On the days the hold cannot be seen at a distance, most people believe the High Lord has cloaked it from sight with his powers.

Harkania March is the oldest settled region of what is now Cymeria. According to legend, it is where the Chimera landed at the end of their thousand years of exile in the wake of the fall of Atlantis. Harkania holds many hidden secrets and wonders waiting for the unwary to stumble upon them. There is a feeling of great age and wonder about the land of Harkania which is transmitted to all that dwell there and even visitors to the region sense something of its great age.

The region is mountainous and rugged. Dinas Ulchedir, the largest city in Cymeria, lies at the heart of the area called the Highlands. The Chimera and the Celts are a strong people, able to survive the harshness of their environment.

Stormholm Caer, the hereditary seat of the House of Stormdanovich, is located on a jagged promontory of the mountain known as Daranau Eira (Thunder Snow). Where it rests is probably an old volcanic dome that has worn away. Even now, there are numerous hot springs beneath the keep which provides it an abundant supply of hot water for cooking and bathing. Two waterfalls created by a massive underground river spring from beneath archways created when the keep was built. Both falls are simply called Thunder Falls as they are born of one massive river that splits before erupting from beneath the keep. They drop into the raging River Wye which eventually joins the calmer Gwyfal River and flows past Dinas Ulchedir, eventually becoming Lake Gwynedd.

The only access and egress from the keep itself is via a series of tunnels. The keep’s stable and barn complexes take advantage of the massive caverns. Stormholm Caer also uses the caverns for year round storage because of their steady and stable climate.

Stormholm Caer is considered virtually impregnable due to its physical and arcane protections. It is likely that it could only be taken from within. The keep literally watches over the valley below and beyond the foothills, one can faintly see Harkania's capital city, Dinas Ulchedir (Highland City). And on very clear days, the spires and towers of Stormholm Caer can be seen from the northern reaches of the city and appears to float above the land. This is actually an optical illusion, a trick of the light and the eye. On the days the hold cannot be seen at a distance, most people believe the High Lord has cloaked it from sight with his powers.
Original Birthplace Haradar, Borderlands, D’hassa March

It is not in the memory of any of the Mar’kathi people as to what or whom they came from. While they may share certain physical characteristics, an outsider might consider their facial structure and features to be from elsewhere, there being length and narrowness in the face, and skin tone having an olive warmth to it. Hair colour trends towards reddish to darker shades, eyes usually ranging from greens to browns. Someone with a keen eye and a sense of history might guess that they wandered in from Aquilonia, perhaps Mal’essa.

Beyond that, they share the same values as other Cymerians: they are family and land-oriented, loyal, and practical. They cultivate strong archers and hunters, neither favouring men nor women for superiority. It would, after all, be foolish to waste a pair of hands, or a sharp mind. They value nature in her beauty and savagery both, never taking more than is needed, using all that they do take. They are ferocious lovers of music, dance, and storytelling, and all three are integral to their culture. There is an elegance to their simplicity, a loveliness to the way they shape tools or weave clothing. They tell their stories in the tattoos they wear on their bodies. There are non-Saesneg words that are a holdover from their origins, although they are generally only used in naming. Parents may chose to name children after either father or mother. Examples of this are tyr-Geishanna, daughter of Geishanna, or ban-Caelan, son of Caelan.

They reside in the village of Haradar, nestled in a sun-kissed valley somewhere in the meandering mountains in east D’hassa.

During the years of the Interregnum, (1550/2nd Age - 2050/3rd Age), many Cymeri fled the Tsarimov (aka Tsars, Tsarist) rule. A large number of these refugees took up residence in remote borderlands, particularly in the highlands along the northeast D’hassa/Aquilonia border. These refugees, many who had lost loved ones to the vicious Cymry Tsarimovs, held a bitter hatred for the Cymry that, in time, came to include all Chimera. Even after the Tsarimovs were defeated, ousted and their bloodline eradicated (presumably) by an Cymry, these feelings continued and even grew. In time, their anti-Chimera stance spread to other peoples of the region (such as the Mar’kathi and their descendants). The village of Haradar and the region around it became a stronghold of y Carthu, although not every person belongs to this anti-Chimera organization, they do tend to share their beliefs and offer shelter to their members.

They are also strongly favourable of y Carthu, which perhaps is why they largely keep to themselves. Occasionally, a child of Haradar will break with tradition, and seek a life beyond the crags.

By appearances and some of the carryover lexicon, there is much to suggest that their origins may have been with Stygian exiles who immigrated to Aquilonia.

Physical Appearance

Height 5' 2"
Weight 110 lbs.
Hair Dark and heavy tresses are inclined to tumble about Renestrae’s shoulders, being so black as to appear blue-black. It is less that it is course than heavily layered, which has proven to be a headache; unless she confines it to plaits and braids, held in place with cords and pins, her locks will slip and loosen from their constraints. The parting is so very slightly off-centre, and when allowed loose -- on the rare occasions she permits so -- its full length is perhaps midway down her back. Deep waves shape it from midway to the ends.
Eyes Ice blue, with silver flecks; there is a surprising degree of warmth to them, perhaps more the reflection of a wintry sky in a lake than the unforgiving sky itself. There is a thoughtfulness held within them.

Physical Description

Build / Stature Lean and lithe, Renestrae was never afforded distinct curves that she so envied in other women. They are modest at best, her frame being defined by the athletic, willowy length and muscle of a dancer. Her legs seem to be only slightly longer proportionally than her torso, she otherwise being well proportioned for her figure. Her features are just so: an ovular face, marked by high cheekbones, a straight nose, and full, bowed lips. She could be called dusky, her olive skin being deeply tanned by exposure to sunlight, her lips darker and pinker than that; she often paints them a dark red. The jawline from chin to ear is clearly defined. Her hair is inky-dark, nigh blue-black, defiant and difficult more than unruly. Her eyelashes are similar -- heavy and thick, which might have caused her to look sleepy were it not for the starkness of her blue eyes. They are frosty-coloured without being cold, lending her an air of quiet alertness.

By appearances, she might be likened to someone of Stygian and Aquilonian descent.
Marks / Scars Scars: Her body is not free of scarring. The trials and tribulations of her upbringing demanded that there would be scrapes, broken bones, or lacerations. They are long faded, faint, but there nonetheless.

Body Art: They are part of an artistic tapestry she wears on her back - a sprawling, delicate collection of branches, tendrils, birds, and other wildlife, styled in the hand of her people. It spans from her upper right shoulder, down to the back of her left hip, curling chaotically about her thigh, following a long, slow spiral down to her ankle. The work of years, as so is the norm with her folk, there are portions that are more faded than others, or re-inked, or stretched and tidied from where she has changed and grown.
Style She dresses in a hodgepodge of leathers and fine as well as thick wool, the overall combination of them somehow lending her trappings some degree of uniformity. There are little touches of elegance here and there, no doubt resulting from the artistic flair of her Clan. Her favoured palette consists of earthy shades of blue, green, grey, brown, and violet. She wears little or no jewellery, which usually appears to be inspired by nature. She also possesses a wrist band formed of braided hair from herself and Brán, a gift of binding.
Character Looks Like Diane Sands (Armenian Model)

Characteristics

Personality Traits - Practical
- Silver-tongued (articulate)
- Not Manipulative
- Passionate
- Curious
- Not reckless
- Determined
- Honest
- Good Listener
- Loyal
- Fear/Underlyng prejudice (from y Carthu upbringing)
- Stubborn
Personality How to define Renestrae? She is a coupling of enthusiasm for bardic verse and earthy practicality. She is compassionate, without enabling; well-meaning, although sometimes misguided. She laughs easily, while carrying solemnity in the depths of her heart. Her anger is cool and thoughtful, methodical, but she is not without fire and passion. She knows her strengths, is easily frustrated with her weakness, and is so very at odds with her mixed heritage.

She is curious as much as she is wary of the world beyond that which she was so familiar. She has learned to temper her usually straightforward, frank honesty. Her friends are the ones who may speak freely with her, without fear of ill response. While she may not like to hear a point of view, she will reluctantly consider it, even if her initial reaction is strained or tense.

She is slow to wholly trust. She has known lovers, in her youth, although they were fleeting and spur-of-the-moment. She has never known the sort of love her mother knew for her father, despite her twenty-six years of life. Her people were never particularly hurried to wed, and there was so much she was desirous to learn. She had always known a disquiet within herself, stemming from her natural, muted arcane ability.

Her background has cultivated a loathing of the Cymrie, if only for the treatment of Cymerians in their distant past. She will not, however, blindly believe if she is witness to acts of goodness without ulterior motives.

*Note: The below may need blended into her Nature section, but might work fine as is.

She is practical without lacking passion; silver-tongued, without being manipulative. Curious but not reckless, determined in the face of adversity, and honest. She listens well, and is loyal to those she calls friends.

She has a loathing of Cymry and other Chimera, as a result of her people being of the y Carthu beliefs.
She is unsettled and unsure within herself, so she may seem distracted or uncertain, having come to learn of her mixed heritage. Her upbringing was essentially founded on an unspoken lie. She can be stubborn, hunkering down where she should be malleable.
Mannerisms She wears a resting countenance of quiet thoughtfulness. Her voice sits comfortably on the middle-to-low female register, affording her depth to her singing voice. There is a bell-like, effortless clarity to initial notes held, trailed by a fast vibrato barely clinging to the ends. Her voice is that of the middle Cymerians -- a singsong lilt to its cadence and sound, a softness to the “R”s in her speech, “th” almost being a “d”. The real-world equivalent would be somewhere between a Scottish or Irish burr.

Intellect

Education She has a storyteller’s gift. From posture to voice, she has always been able to command an audience, if its members were willing to hear the tales she sought to spin. She conjures images, invokes atmosphere, and suspends belief with song and word. She knows her instrument of choice -- a smaller-scale cittern with a curved body -- well enough to use it effectively, employing it to enhance or accentuate singing and telling both. She has a natural depth and range to her singing which has only grown richer as time has progressed, although she has no formal training in any of these areas.

She lacks knowledge of merchantry, politics, or social conduct in most circles. She strives to learn, although some of the subtleties puzzle and frustrate her both. She understands the necessary theatrics of bardic performance, but she struggles to comprehend that the same might apply to the affairs of the upper classes.
Languages Despite having kept largely to themselves, the Mar’kathi people saw value in teaching the youth written Saesneg (English), so that they would not seem ignorant in the face of outsiders. Word-of-mouth was largely the way that teachings would be passed on, but there was much which was written. So, she is familiar with reading, writing, and speaking in Saesneg, although her handwriting is legible, her script being spidery and cramped. She lacks prowess in other tongues, but is quick to learn.

Physical Skills

Dexterity & Mobility Her movement is of careless grace, fluid without thought. It is that of the hunter trained from childhood, of one who has been taught to walk with care. A broken twig could easily cost a meal. It is equally a dancer’s grace, from evenings spent with the other youth of the Mar’kathi, dancing with delighted abandon. It stems from creeping stealthily toward the lake’s edge, if only to catch a glimpse of the shy snow-cats taking water there. It is unconscious, reckless, and mindless poise. Even when standing, there is a sense of movement stilled about her.

In spite of her ease of movement, she is certainly no trained fighter. She is right-handed, and while not quite ambidextrous, her musical background and working both hands have enabled her to have perhaps cross-dominance. Tasks favoured by the right hand are workable by the left with a degree of comfort.

She is fair with a shorter weapon in her left hand. She knows how to tumble with ease, to dodge and to dive, although she is lacking in the way of physical strength beyond carrying her own weight, swimming, and climbing. This is to mean that she may scurry up a tree without hesitation, and indeed with some skill, without a fear of heights, but she would have some trouble dragging a larger friend out of danger. Athletic and lean-muscled, she is able to crouch and be still for long stretches of time, or balance for extended periods.

She moves without suffering from no stiffness or achiness.

She may surprise others with her hand-to-eye ability, having a keen awareness of the space immediately surrounding her. If someone were to toss a ball to her from the side, she would catch it with relative ease through attentiveness to her periphery. Her sensitivity to the disturbances in the air currents from such a thing may be attributed to her affiliation with the wind and storm, and thus allows for this ability.
Expertise She knows a variety of survivalist skills -- to cover her tracks, as much as follow wood sign; to be stealthy; to know how to live on what the land offers her. She is able to read the weather, to map her way by the stars, to tell the time of day by the sun. These, among others, lest she is lost, or whether she must seek out a lost sheep or foal. She possesses a basic knowledge of treating wounds and maintaining her leathers and weapons.

As mentioned before, she is more of an endurance runner than a sprinter, being able to at the very least walk for prolonged periods of time without growing fatigued.

She is an average rider, although she is only familiar with stocky, short horses.

Renestrae is also an adept wordsmith, being able to recall long songs and tales from memory without difficulty. She instinctively is able to dress herself with commanding airs, coax belief from her audience, and use her voice well. While she would not call herself an expert -- for would any musician truly do so? -- she plays the cittern nimbly, favouring a picking style to strumming, using it to complement her singing and telling. She has a warm timbre and depth to her singing, the carriage of which is light and free.

Her bowl-backed cittern is no more than three feet in length. Although citterns traditionally are flat-backed, hers is bowled gently at the back, for a fuller, more soulful sound by deliberate design. It is fashioned out of some sort of ruddy mountain-grown wood, with four courses of strings. Its soundhole possesses a grid of exquisite starburst design. Its headstock looks to be some sort of fanciful dog-like or cat-like creature. Its current state is unfortunately broken, from a scuffle with Ryndar Hawke Windwalker.

Combat & Weapons

Training & Skills Renestrae hasn’t experienced being in outright combat, as such. She knows how to hunt, and to use a bow, but she has never had to take a human life. She is able to roll, duck, and dodge acrobatically enough, and instinctively anticipate her opponent’s strikes, although it is a skill fully in its rawness and will demand instruction and definition if she is to be properly useful in battle.

She has fended off the occasional brigand, but has never faced more than one or two at a time, having barely escaped with her life. It is only her quick reflexes and fast thinking that allowed her to land wounds that were enough to enable her flight. She has never had to really endure in a fight, doing just enough to escape.
Weapons She is fair with a bow, although cannot use anything beyond a composite shortbow; anything larger, and she would be out of her depth. Her shortbow is a simple yet beautifully-crafted affair, deadly in its functionality, built for precision. She is able to strike a moving target with a fair degree of accuracy to the head, her intention being not to cause prolonged suffering.

She is familiar enough with a long dagger, anything else being far too large and heavy for her use with any effectiveness. She may use it in combination with a short dagger held in the left hand, using the short dagger to block incoming strikes, and the long dagger to lay blows. She will usually hold the short dagger in a reversed fashion, with the long dagger held with the blade pointed upright from her fist. The long dagger is, much like her bow, a simple thing, but is evidently not crafted for beauty.

Arcane Skills & Abilities

Arcane Source Arcane Race
Arcane Rank Passive
Affinity / Nature Storms (wind, water): Renestrae’s natural affinity is to storms with her strongest two elements being wind and water, as befits an individual of mountain blood.
Arcane Abilities Being of the Stormdanovich line, Ren has an inclination toward storm magic with wind and rain as her primary affinity. Wind is the dominant element of the two. While wind is dominant, there is potential for her to learn to use the other elements as well.

Currently, Ren is afraid of it; it has been known to manifest when she was suffering a bout of annoyance, or as a gentle rain isolated to plants she was tending to.

She has no control whatsoever of her abilities, and they are subtle at best.
Arcane Defenses None at this time although if badly frightened or threatened, she might use some of her gifts unconsciously.
Weaknesses / Limitations Renestrae is subject to all the usual weaknesses and limitations of the Cymry in regard to magic.

Family Tree

Father Lorcan up Gwenchellian (deceased in 3539)
Mother Mother (deceased in 09.3550): Vashti tyr Anaya
Other Family Paternal Grandparents

Kerowyn Snowspirit of Ghostwalker Pack
Born: 14 January 3294

Kerowyn is the dowager High Lady of Cymeria, wife to High Lord Mathias Stormdanovich. Upon his Crossing, she chose to abdicate her title and live with the other Wyr in Caer Draenár. She is an independent woman and not the cuddly grandmother type although she is passing fond of her offspring.

Highlord Mathias Stormdanovich
Born: 21 June 3220; Crossed: 12 November 3398 (a. 307)


Other Family
Paternal Cousins

Oksana Stormdanovich D’Corwyn

Oksana is the eldest of the Stormdanovich children and married to Gareth D'Corwyn of K’harsten March. They have three children (2 boys and a daughter). Oksana and her husband took charge of the younger siblings when Kimber, and soon after, Sonja, both died. Gareth has K'harstenian estates, but they are well-managed, allowing him to spend a good amount of time in Harkania with his wife.

Oksana is also the Chatelaine of Stormholm Caer and has been the maternal guardian of Mikhael’s son, Vasily. Along with Hawke and Anastasiya Windwalker, Oksana and Gareth would serve as Vasily’s regents should the need arise.

Oksana and Gareth's Children
Arwyn D’Corwyn (son, a. 10, b. January 3540)
Alwena D’Corwyn (daughter, a. 10, b. January 3540)
Cai D’Corwyn (son, a. 4, b. March 3547 )
Aneira D’Corwyn (daughter, b. 31 March 3551; Aneira means snow and is fitting for Oksana’s youngest and final daughter who was born during a violent blizzard).

Darya Stormdanovich Wyncett

Married to a younger son (Liam Wyncett) of the Warder of Torrenth and resides in Mawrth Torrenth near the capital city of Dinas O'aur. Darya and Liam have five children (three boys and two girls).

Anastasiya Valeria Windwalker

Seneschal of the Cymerian Guard. Married to Ryndar Hawke Windwalker

Mikhael Stormdanovich (b. 10.3515): High Lord of Cymeria.

Vasily Stormdanovich (b. 02.3545): Mikhael’s son and Heir to Cymeria

Ekaterina Stormdanovich Karamanova

Married to William Karamanov and resides in Mawrth Coedwig. William is a Cymry shipbuilder and designer. William also inherited a large merchant marine fleet from his father and spends a portion of his time at sea. Katya has developed a deep love of the ocean. Their home is in Dinas Afon. Katya is expecting her first child in 3550.

Elyana Stormdanovich

Training to be a Mage of the Theurgy. She is a natural scholar and scribe and a wealth of arcane knowledge. She is betrothed to a young lieutenant in the Guard who now serves as a Sentry for the Theurgy Guild (Darren Bledri, age 27).

Laryn Stormdanovich

Cymerian Guard, High-Level Courier; recently attached to the High Lord’s service.
Family Relationships Father: Lorcan up Gwenchellian (b. 1 August 3363; Crossed: 13 September 3539) -- Lord Kimber’s elder half-brother. He spent time in the area of the village from the year 3521 to 3523, having heard rumours of y Carthu sympathisers. Under the guise of a bard, he travelled to Haradar and spent some time travelling back and forth from there. He fell in love with Vashti tyr Amaya, and the two immersed themselves in an affair for perhaps two years or so. Eventually, he revealed to her his true purpose there. Despite their affection for one another, they parted ways, for he could not stay as Chimera, and nor would Vashti leave her people. He would never know of his daughter’s existence, and perished at the Battle of D’hassa in 539.

Mother (deceased 09.3550): Vashti tyr Anaya, a woman of the Mar’kathi people. When the bard Ruari arrived in the village, he was greeted with open arms, for the Mar’kathi valued music and storytelling both. They were immediately drawn to one another; an affair was to follow. He would later reveal that he was, in fact, Lorcan up Gwenchellian. Although they did love one another, Vashti was angry for his deception, and refused to accompany him back to his homeland. She felt as though she were betraying her people’s principles, but equally, had wanted to go with him. When she found herself to be pregnant, she resigned herself to raising her daughter among the people, while hoping all the while that he would return to her.

When a disease of unknown origin struck her, she became vulnerable to other ailments. Even if she did wish to seek out the bard she had continued to love so dearly, she was unfit for travel. He had changed her perspective on the Cymry; she had also been witness to her daughter’s magical ability, passive though it was. Recognising that the villagers would surely kill them both, she revealed Renestrae’s parentage to her. In her last days, she compelled her daughter to seek out instruction for her power and knowledge of her heritage, as well as to deliver a letter to her father.

High Lord Mikhael Stormdanovich (Cousin, Living, b. 3515). Renestrae knows not what to make of him, as her picture of the nobility is very different from what she has experienced first-hand. She has experienced an unsettling familiarity with him, and begrudgingly harbours some respect for him.

Oksana Stormdanovich (Cousin, Living): Lady of the Hearth of House Stormdanovich. Renestrae recognises that the Chatelaine is a woman of firm kindness, but remains uncertain as to their future relationship.

Kerowyn Stormdanovich: Mikhael’s grandmother. Renestrae’s first impressions of Kerowyn are favourable, reminding her of the hardy practicality and no-nonsense Mar’kathi people.

Family History

There was a song. She had only ever known half; the other, she was told was kept by her father, whom she had been told was a noble man, and had gone his own way. As she grew, so often would thoughts of that other half make manifest in her mind. She so wished to know it all, for she could not stand for the song nor story to remain unfinished…

In the mountains of East D’hassa, where a glacier had long since carved a bowl, there is the village of Haradar.

Year 3521: Lorcan up Gwenchellian, disguised as the bard, Ruari, travels to Haradar and poses as the bard Ruari. There, he meets and grows close to Vashti tyr Anaya.

It was to Haradar that the bard Ruari did travel, bringing with him news from the outer world, and pieces of a story. It was there that he sold his heart to a woman with raven-black hair and honey-coloured eyes, and where she only saw fit to offer hers in kind. He would never know as sweet a sound as her song, nor the spirit of her heart. There was guilt, too, for he was not Ruari, but the Cymry Lorcan up Gwenchellian, of Lord Kimber’s High Guard, there to seek out y Carthu believers.

He travelled to and from Haradar for two years, so that he might see his Vashti. His heart was laden with sorrow for his guise, and he would reveal himself to Vashti, risking his life in doing so. While angry, she loved him too much to unveil his deception to her people. With their feelings so raw and conflicted, they never entirely reconciled their differences when Lorcan had to return to his own people. He asked her to accompany him, but she refused, for she felt torn between her love for him and her loyalty to her people. She was equally unsettled by her y Carthu beliefs, which were shaken by the way Lorcan had completely shattered the way she had viewed Chimera. She later would wonder whether she should have gone with him.

If she had any thoughts of such travel, they were set aside when she discovered, shortly after his departure, that she was with child. She prayed that no Cymry traits would make manifest in her daughter, and that she would go through her life undetected. Discovery would surely result in death warrants for them both.

13 September, 3539: Lorcan up Gwenchellian dies at the Battle of D’Hassa.

Personal History

25th of Storm’s Wake, 3524 (25th of March, 3524): Renestrae is born.

Renestrae would grow as other children of the Mar’kathi did: breathing in the mountain air, knowing the feel of a bowstring and arrow beneath her fingers, holding nature in reverence. All of the Mar’kathi would know their usefulness, as much as they would hold song, dance, and story sacred. She would learn to walk soft-footed, to only take what was needed, to never covet what was not hers. She would be skillful, but to temper self-assuredness with humbleness, for they were all made the same. All, that was, except the Chimera, who were said to be terrible creatures with twisted hearts.

Her mother came to realise that her daughter was not as the others were. Blue eyes are so very rare among her people, although they were not unknown to other Cymerians, so no questions were pressed. There were other signs, though-- signs that caused her heart to ache. It might have been in the way that a breeze would gain strength when the girl was angry, or when a gentle rain was summoned when there had been none, and the crops were thirsty. They were the tiny pebbles bouncing along the mountain side, the ones that were a precursor to the inevitable landslide.

Out of fear for Renestrae’s safety, Vashti would see that the required two years of service to the Guard would be circumvented. She filed for hardship, and miraculously, her request was granted, and the service was waived. She knew it could not last, however, and hoped fervently that Ruari, that Lorcan, would return to her.

He would not. He perished in the Battle of D’hassa, and she would never know of it.

5 September, 3550

Vashti reveals to Renestrae that she is Cymry, and that her father was such.

When she was struck with a disease -- its origins unknown -- she knew that she could no longer conceal Renestrae’s parentage from her. Now a young woman, she was fast approaching the time when her body’s aging would slow. She also suspected that the girl was aware that there was something different about her, for she spent time away from the village, no doubt struggling with her powers, not understanding what they were. She had endeavoured to be a good mother, but she felt that she had made a mistake in not having spoken to her daughter sooner. Now y Carthu beliefs were cemented, even though she would not necessarily recognise them to be such. They were simply the way things were.

Recent Events
7 - 13 September 3550

Renestrae, at her mother’s insistence, travels to the Gathering in D’Hassa to see the Chimera for herself, and to simply observe. She encounters Thane Taliesin Beirdd and witnesses Chimera magic in use, both through a Sidhe’s healing and the High Lord’s storm magic.

October 3550

There had always been a song, to which Vashti only knew one half. She had composed it with her Ruari, with her Lorcan; he had the other. She told her daughter that she should leave the village, for discovery that she was Cymry came with a promise of death. Go, Vashti told her, and seek instruction for your wild ability. Go, and take my love to your father, in this letter. Learn the other half of the song, and you shall know yourself.

Renestrae left after her mother’s passing, wracked with grief, and burdened with the terrible knowledge of her past. Everything she had known as right was no longer so. Her mother would not have loved a terrible man, and if he was Chimera, then were they all so evil?

She told no-one. They were much used to her disappearances, and it would be some time before they realised she would not be returning.

Close to her time of dying, Vashti spent perhaps five days speaking to her daughter in secret. Renestrae had always proved herself to be a thoughtful listener, but knowing the truth weighed heavily upon her. Following learning the entire truth of her father, Renestrae remains with her mother until her death. Shortly thereafter, she leaves Haradar under cover of darkness and sets off to seek out Lorcan.

Following learning the entire truth of her father, Renestrae remains with her mother until her death. Shortly thereafter, she leaves Haradar under cover of darkness and sets off to seek out Lorcan.

Renestrae encounters Brán of Coldshade Heights. After parting ways, she travels onward to Stormholm Caer, although she is waylaid by Ryndar Hawke and Marshal Brychan Emrys. Her appearance is suspicious, on account of her eye colour; matters are laid to rest by the High Lord. With news of her father’s death, and unable to fully come to terms with her heritage, Renestrae seeks out Brán at Sanctuary. Together, they seek one of the few who may have known of Lorcan’s last moments, as well as anything of a legacy he had left behind. They travel to the Valley of the Wyr to see the Lady Kerowyn.

Friends & Foes

Family of the Heart Brán (of Coldshade Heights): The first beyond her home whom Renestrae has grown comfortable with, Brán has demonstrated acts of friendship time and again, enough to have won her loyalty for life. Their first meeting was in the battle of the Gathering, brief though it was. Their paths crossed again on the road, where she gifted Brán with a leather cord etched with her people’s designs, representative of a friendship that crosses oceans; in turn, he braided for her a bracelet of strands of hair from his head and her own. After discovering the truth of her heritage, she sought him out for solace and assistance. Together, they now seek Gero of Dawnrunner Clan. She knows not where their path may lead, but her loyalty and affection for Brán is cemented.

Additional Character Info

Notes / References Horses

Kai: Short for Kairavi, a name that means “moon” in the Mar’kathi people’s old tongue, Kai is Renestrae’s horse. She is a mare of five years old, and was Renestrae’s first horse that truly belonged to her, there being another that was older when she started riding. Kai is of the Herak breed, slightly on the smaller side for Renestrae’s convenience. Her colouring is largely comprised of patchy greys and blacks fading into one another, there being pale dappling across her entirety in varying degrees of brightness, the same pale colouring in her mane and tail. She is named for the singular, near-round patch of white on her left hindquarter. She is of gentle and tolerant temperament.